Hi Tifanny, please research modern grenade launchers and draw a grenade launcher card.
You can use Mark Sierra's image or reference images and be sure to record the model number of the reference image. Card size is 750 x 1050 pixels. Thanks.
Owner: Pvt Tiffany Tsai
Research: 0.33 Productivity: 1.00 Project: Century of War Role: Game Artist 2D Status: Canceled Term: Requestable: False Public: False Grabable: False Updated: 11/24/2013 5:52:00 AM Created: 11/16/2013 10:24:00 PM
After drawing out a map with basic terrain features (1 mountain, 1 river, 2 wooded areas, 2 suburbs, 4 resource points, 2 spawn points) we proceeded with a turn by turn gameplay which clarified some aspects that needed to be solidified as well as pointed out aspects that were missing from the GDD altogether. Also, the number of resources we used was narrowed down to the bare essentials. Excess resources have hence been removed from the updated GDD.
Wiki reformatted and fleshed out. Only logistics remains blank. .....I am considering a familial relationship between Kangee and Amadi. The are from the same clan but I want a stronger connection....great uncle or some such
Traits are now organized in a table. They still need to be whittled down and rearranged to be universal for the game. Positive should be positive for all factions, negative should be negative for all factions, and neutral will be viewed differently depending on the faction perspective.
Created tabletop codex. Formatted to be printer friendly and added TC logo as watermark. All units added (with spaces for oversights to be added later). Values for ability scores will be filled in during prototyping tonight.
I am now leaning toward an ouroboros in the infinity 8 wearing the skull of a raven as a mask. I don't have a clear vision for the use of the rod but I think this would be a very powerful chieftain symbol for Kangee to wear. The rod could go through the ouroboros possibly mimicking some characteristics of a branch and attach to a chain at both ends so that it is worn around the neck and the masked head of the snake falls dead center.
This image has color to it which I think makes it easier to look at....makes the separate elements a little more clear. The concept for this piece is complete. It would be large, covering the entire chest of Kangee, and would be recognized everywhere as the mark of the highest elder. Just have to soften up the edges
Additional info added to the wiki with regards to universities (link included) and the strengths to be associated with personality categories (Analyst, Diplomat, Sentinel, Explorer). Agenda created for Officer concept development. These will likely require category specific bonuses to enhance strategy.
Page was edited to remove recruitment focus and represent only an explanation of our team. FAQs are still on this page. A link to James' blog was added to provide more information if the reader so wishes.
I broke down the list of 55 phrases on the Armament Search Engine Keywords Wiki into 137 individual words. After removing duplicates, prepositions, and conjunctions I now have a list of 37 individual words. Wiki updated.
The page now has consistent formatting and copyright in the footer. I still need to put a link in copyright and will need to update text when more imagery becomes available. The page still needs to make mobile friendly.
After determining that the base logo image I was using simply would not work for background removal (at my skill level at least) I searched the site and found the original high-resolution image. This image did allow me to use layers to transfer the elements of the logo and remove the white background. A transparent version of the high-resolution logo is now completed.
I have uploaded an example of a possible thumbnail to represent the weekly meeting uploaded to YouTube yesterday. I don't want to use this for anything other than an example because it shows video times at the bottom and other stats at the top. I need a better crop of an image for the background. However, the template is solid. The template includes three layers. The thumbnail, the logo for branding, and the text layer for easy customization each week. I have to check with sizing requirements on YouTube to make sure it's not going to be too big.
I uploaded the Color Blinking TC Treasures Teamwork GIF in buffer and the .png for Linkedin and posted to social media. After this, I had to go back and manually change the postings since the GIF didn't carry over when posted through buffer but did work when I posted it directly.
I hosted the meeting Saturday (15 September 18) during which Aaron, Daniel, and I talked about animation and the best practices we need to work out. The meeting ended up split into three recordings due to difficulties with the screen share feature.
Working on bringing all the lists together. We have multiple codex wikis and still multiple assets that are not listed on any of them. Also working on the format which is difficult because I can't access the site css.
I created a short (just under a minute) video using the tank turret animation provided by Aaron and a music clip that we had in the assets. It has been posted to social media although had to be altered where possible because Buffer changes the link when you include a link in posts.
There is enough work for storyboard agendas to begin. We would need to open up writer agendas as well as artist agendas. We can start with base impressions of each clan. This can be just one or two visual scenes depicting the environment represented with each clan and possibly a little bit of text but we want comic book level of text. Visuals will be more important as text can always be added or taken away later. After a base representation of each of the clans (which will be four), we can start on the basic story of the split.
Color palettes added: Blue Brown Dark Purple Environment Green Neutral Purple Red Teal Yellow The links added in the GAD go directly to the asset to allow 2D artists with a rank below corporal to access them for agendas.
This agenda was created to show that the assetes created on agenda Create color palate in Magica Voxel were added to the GAD. I attempted to add this information to that agenda directly but the system was not allowing me to access the time logger.
Posted Tank Track Animation to Social Media. This video is decently popular but nothing compared to the turret animation video. I believe this to be because the tracks animation video starts with the TC logo which is far less eye-catching than animated assets.
Recorded the team meeting then converted the audio/video for the team meeting into a video form complete with Thumbnail. Editing of this video took substantially longer than it should. We need shorter meetings.
Finished a much more complete example of a Personality Card and submitted for team review of the concept. This version will still need to be worked on for aesthetics. We also need to finalize a list of bonuses/penalties that will apply to personality types.
Beginning list of bonuses that need to be more specific and expanded: * bonus to resource harvesting * extra building bonuses unique to personality card * increase in speed of builds and upgrades * cost reduction of builds and upgrades * extra unit bonuses unique to personality card such as health, armor, attack, range, self-healing * increase the distance from/speed with which a combat medic can heal * The ability to build further from the Command Center * Applying stealth to normally visible units/buildings * Removing fog of war (before acquiring the space satellites)
A list of penalties needs to be created to compliment the bonus list.
After spending a lot of time attempting to organize the information for this wiki it has become apparent that there has to be a more efficient way to track what has and hasn't been done. A new system will be implemented in the new site design that will acquire this information through sql queries.