Rough block-in, using an image from online to model hummer h1 m1025. started adding detail to the main body and gun while keeping poly counts low. Please let me know a poly/ tri limit and how many LODs are required, if any.
Got the body of the vehicle to the right shape, working on the gun and its mount, still need to finish the gun and some of the finer details before getting to texturing and possibly a bump map for the illusion of higher detail.
was showing my class what my project was and getting them interested, i also added more detail. im currently working on the gun and considering using a bump map to add 3d appearance without thousands of polys.
Also, the second half of my week suddenly became extremely busy and stressful, on top of being sick, so that is why i didn't make my 5 hours. things should be back to normal, mostly at least, this week.